reptomancer. Bottled Flame Uncommon Relic. reptomancer

 
 Bottled Flame Uncommon Relicreptomancer  In this case, the OP didn't gain any health from Reptomancer or her minions

So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. The Champ is one of the three bosses encountered at the end of Act 2. Winning a run in each Ascension will unlock the next Ascension for that character only. A20 makes a big difference - you need a solution for all the Act 3 bosses, so Relics/Rares more likely to. A deck that can reliably beat reptomancer needs solid front loaded damage (OR fast AOE) and strong block, because reptomancer hits like a. It’s a really solid early game investment since defect doesn’t start a run with much defense compared to when it ends a run, but it falls off later on. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Orrery vs. Honkai: Star Rail. It allows the player to choose any number of custom modifiers, including Daily modifiers, to their run. If rares were always better than uncommons which were, in turn, always better than commons, then Black Star would be far worse than Calling Bell. That run broke my brain. A good rule of thumb is to pick up ONLY one to two good damage cards per act 1 and to just look for block cards and broken powers. Act 3 Event Choices: [Land] Lose (Random Skill) [Channel] Lose (Random Power) [Strike] Lose (Random Attack) Notes: If you only have Bottled cards in your deck, [Land] is the only option and you do not lose any cards. She doesn't fit in well as a normal Beyond enemy. In reptomancer, it's when repto dies. Mental Fortress, Talk to the Hand, and Like Water are good defensive cards with excellent synergies. On the other hand powers are generally more impactful than either of those. Can be dangerous on multi-hit enemies (Byrds, Book of Stabbing, etc. I have had a lot of runs that probably would have survived the act 3 boss gauntlet on A20 but they got rekt by repto ReplyThe vast majority of the time, you pick this card is because you already have a good shiv deck, or a high draw low cost deck. Astrolabe: Astrolabe is. ) Call me with up to 10 [ [ name ]]. Note that the above list is for Ascension 19+ and is not always the same for lower ascensions, most notably Gremlin Nob and Reptomancer (all the other listed enemies are patterned). On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Barrogh • 4 yr. When the minster has 150 HP it doesn't do much. This means you need to act as if you’re fighting all three of them, respecting their mechanics as you make the final adjustments to your deck. Option 3: Get a random relic, 75% chance of a curse. 5 seconds and applies a wallhack for 8 seconds. r/slaythespire. Reptomancer is lethal. Reptomancer is scary no doubt but at least gives you a relatively non-scary turn 1 and you really shouldn't have gotten to act 3 in the first place without adequate AoE. Let gremlin #1 hurt you to proc puzzle. It's substantially worse than the other two variants of this card ( [ [Double Tap]] and [ [Burst]]) because you will naturally exhaust your powers out of your deck, but be left with this card dead drawing all day. When you have Corruption, you basically take every Shrug it Off you see. Collector-Becky don't let homeboy smash nawutimean?It works especially great in Gremlin leader and Reptomancer fight, you can take down those minions one by one quickly. Prenter, Jr. If you can’t beat giant head you probably can’t beat the heart though, so you kind of should be taking the risk anyway so that you can get a chance at improving your situation. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Double Explosive pots are enough for Reptomancer. Even if the deck is going awesome, a bad draw in turn 1 and/or 2 can end the run right there. Darklings would be very generous lovers as they only have a 1 turn refractory period. Notes on fighting Reptomancer: Step 1: Crank up the music. urfavgalpal. If you have Akabeko, this combo will make Act2 a bit easier, most fight in this Act need AoE. Therefore attacks that deal 6 damage, cause Torii not to activate, and then the damage is reduced to 5 by Tungsten Rod. One of my favorite relics, it's really strong against monsters that don't hit hard. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. Movies & TV. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Reptomancer > Nemesis > Giant Head As a whole, weighted: Reptomancer > Slavers > Lagavulin > Gremlin Nob > Nemesis > Giant Head > Gremlin Leader > Book of Stabbing > Sentries Note: this is my take on them at A20. And still I had to smoke bomb a reptomancer or would have died to a bad snecko distribution. At the very least electrodynamics will front load your AoE and make sure any current and further spawned enemies are dealt with swiftly. I'm thinking you may actually need to take a Thousand Cuts as the Silent to deal with Reptomancer reliably now. 112k members in the slaythespire community. Good relic. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. Reptomancer is actually my favorite act 3 elite (unless I have an almost infinite combo that takes care of Giant Head). These cards are hard to get into play because you end up taking a lot of chip damage to play them. Reptomancer - summons minions in the first turn; depending on your deck, you should either focus your attacks on Reptomancer or the minions because the first two minions will deal massive damage in the second turn. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. The same elite can appear multiple. 178K subscribers in the slaythespire community. There's your answer. Unique Playstyle. It is the hardest fight in the game by far. A bad draw on turn 1 or 2 vs reptomancer and you’re in trouble. $8. If you have more frontloaded damage then Reptomancer becomes significantly easier to fight, and Giant Head becomes tougher. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Daily Discussion/Debate #59: Barricade. Furthermore, most hallway fights won't last longer than 3-5 turns, so for most hallway fights this is an energy relic with no downside. Draw enough statuses to kill the leader. Of course, with the exception of curse, status cards as well as strikes and defends, because these cards are supposed to make your deck suffer. The STS gods are like “you suuuuuuuure you don’t want that [[Thunderclap]]?” 😂 Potion chance is now 40% Clawshank (boo these people!):. Release Date:30 ratings. 15 block is quite a lot if you don't have block scaling. The artifact stripping is also lovely, and pairs incredibly well with Red Mask. 33) Iffy corruption. Jaw worm group: test your ability to block early and kill quicklyConsidering it in act 1: Generally strong against Laga, Nob, and Sentries. Do you have trouble winning on no ascension levels or very low ascension levels? Then maybe you are not utilizing your enemies behaviour. It's an AoE damage card with a big enough number on it to make it deal competitive single-target damage. Weekly Patch 51: Recursion. Next turn, add 3 copies of that card into your hand. ). This event used to be really annoying by design. Haha wtf that was loopy stupid ;). With reptomancer I can usually keep killing the daggers before they ever do their second attack. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . I suppose it comes down to disliking deck construction constraints or the chance to be annihilated from bad RNG on rare occasion. , even the tri-sentries attack for 18. Always uses Taunt every 4 turns. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. Reckless Charge (Ironclad - Attack) Cost: 0 Energy. Really useful source of AoE damage in Act I and II. One of the awkward boss relic, its value has high variance yet still have a minor drawback. . 10. Daily Discussion/Debate #76: Necronomicon. level 2 · 4 yr. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Pandora's Box: The box can dick you over by replacing too many cards that can block. So I killed all the daggers fast, but he kept summoning more. The Reptomancer. Picking up this relic will give the player a Necronomicurse, an unplayable Card that cannot be removed from your deck by any means and cannot be truly Exhausted. Report Save Follow. So did I play my cards wrong or have the wrong cards?Sculpting Steel: This one is really good but also really fun. Repulse: Shuffles 2 Dazed into the draw pile. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. In my opinion: 1) Gremlin Mask: a STATIC annoyance it doesnt get any worse. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or. Playing on Custom Mode disables Achievements and the Leaderboards. You can do a lot with 3 cards and 6 energy on Watcher. There are a couple better boss relics, but for the most part this is a really good relic. 2K votes, 115 comments. Darth Craig. Business, Economics, and Finance. One of the Reptomancer’s attacks also has a weakening debuff. Sentries, Act 2 elites are all really cool fights, Nemesis. Defect is a worthless character. That's a pretty solid run of "better for fights". Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. I'm still only at two A20 heart kills total after hours of watching him and other good players and 10s of runs between the different chatacters, only winning with grossly powerful combos (ala Dead branch + corruption level of power), while he's there. Why do you have an empty space when burning blood should be? 7. Remove all strikes/defends is incredible. Reptomancer is scary, but Gremlin appears before you can get a proper deck together. In reptomancer, it's when repto dies. act 3, Stone head they're about the same (not good), for Nemesis it's down to RNG, for Reptomancer, Horned Cleat is better. Awakened One is the hardest and most annoying boss if you have a power-heavy deck that isn't broken enough to overcome the. Then better for Act 4, yeah, I'm handing it to Cleat. Imagine [[Noxious Fumes]] against the Collector. Then it proceeds to summon minions ( I hate this mechanic. There's your answer. The modifiers for this daily are:1. The Reptomancer feels like she should be an event fight, like the Red Mask Bandits. A Thousand Cuts Silent Rare Power. The total sum of damage (if you can't kill the daggers on the first turn, she summons, and then chooses to attack on the second turn) will be 9 from a newly summoned dagger + 22 and vulnerable from the reptomancer + 37 × 2 from the two previous daggers. Flavor Text: Your ring has morphed and changed forms. This boss relic is really hard to evaluate. • 4 yr. Definitely not balanced. Deva Form Watcher Rare Power. Reply AshenHearts. The reptomancer fight is the scariest fight in Act3 imo. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 1. Don’t want to interfere with the 3 cultists polyamory so yeah the other two bird cult enemies. But this is a uncommon relic with uncommon price, so it depends on the situation. The biggest problems with this is that most of the Silent's defensive strat gives low amount of block (compare to Ironclad and you can see the difference) but has some other perks to go with it (such as cards like backflip, gives only 5 block (8 when upgrade) but. Bottled Flame Uncommon Relic. Reptomancer makes me real scared of taking elite fights in act 3. Necronomicon is a Relic obtained through the Cursed Tome Event. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. But decks' needs are not that consistent. Glass Knife (The Silent - Attack) Cost: 1 energy. One of the awkward boss relic, its value has high variance yet still have a minor drawback. ago. 1 Energy | (Innate. According to the wiki, Reptomancer debuted in weekly patch 33. A well stacked Genetic Algorithm is a great solution to this problem. The Regeneron Science Talent Search provides students a national stage to present original research and. The other two classes are better off with Orrery. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . The chosen has wing arms under his big ol sleeves, (or at least one visible wing arm at the time you see him) Awakened One. I had what I thought was a terrific Defect turtle deck that made heavy use of echo. 3 and 4 blocks either of the first 2 attacks, 0 or 1 blocks either of the 2nd cycle hits Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Reptomancer is way harder imo. Turns defense into a bit of offense. See moreDaily Discussion/Debate #147: Reptomancer + 2 Daggers. Repto finna get a lay or two and ain't about drama. Things used in this project . Defect is a worthless character. Then it proceeds to summon minions ( I hate this mechanic. Reply reply In general though, the elites in act 3 should be pretty free, reptomancer is the only one that might be an issue sometimes, and mayyyybe giant head. ago. Is this a replacement/a new enemy on the third floor? what does it do if you don't just kill the knife minion over and over? it was a minor shock to seeI had what I thought was a terrific Defect turtle deck that made heavy use of echo. With thousand cuts, you spend 2 energy on thousand cuts and block, dealing let's say 3 damage, assuming you. Just encountered this situation, 89 damage (reptomancer 30, two daggers dealing 25 and a third one dealing 9). I don't think I've ever actually been able to use Omega effectively. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. It gives you 1 common, 1 uncommon, and 1 rare relic. Cards that affect more than one enemy, such as Die Die Die and Cleave, are key to defeating the Reptomancer. Also Streamline is a priority upgrade, oddly. on July 30th! Looking forward to. Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. We fused card games and roguelikes together to make the best single player deckbuilder we could. 37 12 Used from $4. Lagavulin is the most annoying in act 1. This would help a lot. Wrath (Tantrum) and Divinity give her amazing burst damage options. Another thing is that the Watcher in particular has a lot of cards that upgrade into Innate. ago. Her ability to summon Daggers quickly, especially on high Ascension levels, makes her a formidable opponent. The head: outscale the head quickly and for a lot of damage while still mitigating damage if it’s not infinite. Reptomancer can hit you for 100+ damage on turn two unless you can kill her daggers. I will say (and this is REALLY nitpicking) the flavor text is a bit lame. On A17+ the reptomancer now summons 2 daggers at a. MrWorthy. 2 (1) Energy | Whenever an attack deals unblocked damage, apply 1 Poison. Ironclad - He has a great offensive (Strength + multi hit moves/Heavy Blade) and defensive. Remove all strikes/defends is incredible. It was a 30 minutes run without meaningful decisions when my normal average playtime on stream was like 2 hours. But then it kept being useful even in Act 3 - even in its worst form - to just clear out trash faster. Absolutely annihilates Act 1 and is incredibly good in Act 2 due to the AoE elites. Early in the act I decided to spend 300 gold to bottle WLP instead of buying second WLP, removing a card and buying explosive potion to make my life against Reptomancer easier. • 4 yr. Hard to do that with a 100+ dmg turn. Multiple enemies is so common that this is a pretty ok pick imo. Farow • Additional comment actions. Then she no longer started showing up in the easy pool. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Necronomicon (Relic - Event) The first Attack played each turn that costs 2 or more is played twice. On the flipside, a card like inferno or corpse explosion makes the fight a joke. Reptomancer can go much worse with a single bad draw on an atypically aggressive AI pattern roll. Born. Skim Defect Uncommon Skill. However, considering that this has the potential to copy the boss relic that one. I think they may have over-buffed this card just a tad bit. Kusosaru. Also, it's a rare, you won't find one very often. I couldn't stay focused through that reptomancer fight, how he does this is beyond me. Provides significant benefit almost regardless of deck/build. Daily Discussion/Debate #76: Necronomicon. 50 damage per turn may. Custom Mode is a game mode unlocked by playing a Daily Climb. It mostly did and I got really far, but then I reach this thing called a Reptomancer which seemed deadly. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. ) At the start of each turn add a Smite into your hand. You're not wrong, reptomancer is the reason to avoid act 3 elites on Silent at ascension 18+. deoxxys. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Instead of daggers he summoned fire sprites, and instead of a massive attack, he had a heal. It mostly did and I got really far, but then I reach this thing called a Reptomancer which seemed deadly. Raise your Max HP by 5. You'll need serious AoE damage to deal with her either way, or at least a deck strong enough for most elites. Oct 15, 2018 @ 5:06am i think the same, either she is ez mode you do. The Reptomancer knives on the other hand are two-pump-chumps. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Turn 2 you only need to deal 11 damage to stop the exploding dagger, very achievable even with a starter deck, use the 3rd energy to block the 40 or so damage from the 2nd dagger + Reptomancer. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. ago. Torii acts before this relic regardless of order of acquisition. Had her doing 90+ damage turn two. Hack locks enemy abilities for 1. Reptomancer (along with every other elite) is basically a check to make sure you deck can do something specific. Dedicated to all discussion on the roguelike deckbuilding game Slay the…Elite - Reptomancer. But the wokebirb IS the chosen. キャンディーアップル Aug 4, 2019 @ 8:51am. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. Kunai Uncommon Relic . ) and other relics (Charon's Ashes, Letter Opener, ect. Why play this dude when running into Reptomancer probably kills you by default unless you purposely pick a ♥♥♥♥ deck? No wonder his win rates are so bad. Its getting late in the day and u/SkatesMcGates still hasent posted so I figured I would! Glass knife is great source of damage but needs an upgrade or strength source to really shine. A Streamline+ that doesn't scale. My vote for the best common attack on Silent. Falling. The goal is to kill the knives before their big suicide attack. 2. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. Notes on fighting Reptomancer: Step 1: Crank up the music. ) She slaughtered me. Reptomancer: need to be able to block big early and outscale before your deck becomes all wounds. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. Bag of Marbles Common Relic. Or wins against Time Eater, but die to Reptomancer. 179K Members. 2021 Regeneron STS Scholars. Simplest example is Reptomancer - you might have plenty of single target scaling damage, but against Reptomancer you need upfront AOE damage. Was on a perfect run with Ironclad ( the only run I was absolutely sure I could walk by the final boss), when I encounter the new enemy added in the most recent patch. aranaya • 8 mo. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. Thorns retaliate when hit, so you could skip 2 reptomancer daggers at best. This means that the daggers sometimes hit for 37, which is pretty ridiculous. A carnage that doesn't exhaust. 6 block for free every turn is enough for most fights until Act 3 (every turn in act 1, half of the turns in act 2, give or take). One of the Reptomancer’s attacks also has a weakening. The entire draw of Ring of the Snake is it gives you a better turn 1, which can have outsize importance on a lot of tough fights (peak example probably being Reptomancer. Sorry for ♥♥♥♥♥♥♥♥♥♥♥, but this daily run was going well. Video guide to defeating the Act 3 Elite - Reptomancer with a nearly max Silent Reptomancer is lethal Had her doing 90+ damage turn two. In my opinion, after beating A20 heart several times, watcher's "Alpha" card is the worst. For some bizarre reason the the Rocket. But against reptomancer it kills the little swords. Option 1: Leave, gain nothing. I'm preeeetty sure those are the right. This card feels broken against Donu/Deca, but I very rarely die from that fight if I've already killed one of them, so it doesn't actually matter much. Hey everyone, one of the official artists of Slay the Spire here (I did the backgrounds, menu screen, and title art) and I can confirm that I'll be kickstarting an update of the title art (with the Defect added) as a playmat, print, etc. 3 Energy | Ethereal. The Reptomancer is an elite encounter fought in Act 3. Ascenion 17 3x burds in the "easy" hallway fight pool is a cruel joke by Megacrit. 1. It can provide some much needed AoE to a shiv-heavy deck too. Electrodynamics is 2 energy for aoe scaling damage. Donu & Deca: 4, because Donu's attack is bigger. Sometimes your deck just isn't good enough to deal with +1 enemy strength. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. Attempting to Exhaust it will simply put it back to your hand. Regardless, it's still a top tier common. 2 - The general idea is that you spend early Act 1 putting attack cards in your deck even if they will be bad for your Act 3 deck, specifically so you can beat Gremlin Mob, Lagavulin, and the difficult. Attacks: Attacks upgrade at A2+. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. At lower ascensions there would some shifting around most likely. - Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the. level 2 · 4 yr. CryptoOf course, with the exception of curse, status cards as well as strikes and defends, because these cards are supposed to make your deck suffer. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. You take advantage of Defect's ability to handle act 1 extremely well, otherwise you wouldn't be beating the act 1 bosses "without issue". Hardcover. On the other hand powers are generally more impactful than either of those. You had a few reasons to take it but I have a feeling it wasn't as impactful as it can be in other runs. Exhaust. 拜蛇术士. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. She also cannot summon more than 3 times in a row, so if you kill daggers quickly enough, she will stop summoning them for a turn. Common relic is always a small boost, but some uncommon and rare are quite situational. Many Silent decks don't pack a lot of frontloaded damage despite her starting relic. 29. A18 is the single biggest difficulty spike IMO. This means that the daggers sometimes hit for 37, which is pretty ridiculous. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. At the start of your turn, gain Energy and increase this gain by 1. When there are 0 other enemies, will have a 75% chance of using Rally! and a 25% chance of using Stab. There's plenty of cards that can help with this fight, but not a lot of ways to account for not drawing those cards in time to deal with the absolutely massive frontloaded damage this. Anyway, quantity of relics has a quality all of its own. It's substantially worse than the other two variants of this card ( [ [Double Tap]] and [ [Burst]]) because you will naturally exhaust your powers out of your deck, but be left with this card dead drawing all day. Reply. Matryoshka, Stone Calendar, Smiling Mask. Losing a run will NOT reset any progress or decrease your Ascension number. in a proper shiv deck there is no way thousand cuts is better. ago. The deep, rich, smoky flavor really brings out the best in whiskey. Chimera: Your starting de. Innate upgrades can be "worth it" if your whole strategy revolves around getting that power online, but they are typically low priority compared to upgrades that dramatically increase a card's effectiveness, reduce costs, etc. Preserved Insect is a great common relic. Gremlins leave so you skipped #2 & #3. From new enemy to Act 3 nightmare, and then finally to Act 3 elite, the Reptomancer takes the concept of disposable minions to an extreme. etc. Act 2 is definitely the hardest in terms of hallway fights. Can be dangerous on multi-hit enemies (Byrds, Book of Stabbing, etc. ago. Probably my fault for not rolling the dice correctly on the first two turns. But decks' needs are not that consistent. This was the first relic of yours that I got in a run, and it duplicated the Snake Ring of the Silent. Data accurate as of December 07, 2022. 25. Browse game. Daily Discussion/Debate #144: Metallicize. Fire breathing in play. The head: outscale the head quickly and for a lot of damage while still mitigating damage if it’s not infinite. A17+ Reptomancer. Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. 50 damage per turn may. ago. Why do those attacks deal so much damage?Follow me on Twitch:my Discord:to downloadThe Necromancer. Reptomancer sometimes attacks in the second turn, sometimes she summons another minion. The only way I can see to beat her is to take out her daggers as fast as possible, probably using whirlwind or something similar. It's a mammoth fight at Bobs party - but Baradun is having some issuesVLDL MAIN CHANNEL HERE: ON PATREON - I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. The way I play, I tend to not have enough AoE and frontloaded damage to survive Reptomancer's absurd turn 2, and the scaling I put in my decks usually allows me to plow right through Giant Head and Nemesis. So I killed all the daggers fast, but he kept summoning more. Monsters are the ”basic enemies” of Slay the Spire, and landing on their icon on the map will incur a battle with one or more, depending on the floor. Watcher - Anything in Slay the Spire that says 'double' or 'triple' is generally nuts. Every time you play 3 Attacks in a single turn, gain 4. So probably towards the end of Act 1 your deck is getting too slow. The max hp mask can literally be run winning so I think it's fair. Orange Pellets is great for dispelling the debuffs the Heart gives you on Turn 1. Just thought of something that has prolly never happened to anyone: 3 gremlins and leader. An issue with Brutality is that it's too slow for such little effect. , there's less reason to care about finding creative solutions to these fights, and 2. Business, Economics, and Finance. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. )Silent, of course, also likes her debuffs. The power level drops off somewhat in Act 3 which only has Reptomancer as the standout fight where this shines. My character was half HP and I didn't have enough block to counter this. In this case, the OP didn't gain any health from Reptomancer or her minions. Now reptomancer on the other hand, is scary AF. Tldr: you are unlucky to miss 33% of the time 5 times. 1 Energy | This turn your next 1(2) Skill(s) is(are) played twice. Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. mathbandit • 5 yr. Nice as an enabler for [ [Whirlwind]] and [ [Immolate]] in. Reptomancer Spear and Shield Heart Jaw Worm Voting closed Related Topics Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment.